Unit Suggestion
2 posters
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Unit Suggestion
Spore Crawler
A slow moving, armored, powerful unit mixed between the Tank and Thor.
E: Spore Crawler plants itself into the earth and shoots a lob shot dealing massive damage.
R: For a period of time the Spore Crawler will stop incoming dodge balls and leave them neutral on the floor.
I know making a unit like this would be funky since it's a building and all, but I would like to see a unique player such as this. If you like this idea tell me what you think! If you don't like this idea also tell me what you think!
-Zergling
A slow moving, armored, powerful unit mixed between the Tank and Thor.
E: Spore Crawler plants itself into the earth and shoots a lob shot dealing massive damage.
R: For a period of time the Spore Crawler will stop incoming dodge balls and leave them neutral on the floor.
I know making a unit like this would be funky since it's a building and all, but I would like to see a unique player such as this. If you like this idea tell me what you think! If you don't like this idea also tell me what you think!
-Zergling
Zergling- Posts : 24
Join date : 2013-02-10
Re: Unit Suggestion
Hey Zergling!
I never thought of using the Spore crawler as a playable unit but I think it's a really cool idea! That being said, I'm currently focusing on some other things (game modes and features) and will work on another batch of units some time in the future.
I'm not sure if I fully understand the abilities--well the offensive one seems simple enough (long, immobile charge for a very powerful lob), but the defensive one is a little unintuitive to me. If you want, could you flesh that out so I can get a clear picture of it?
Thanks!
rut
I never thought of using the Spore crawler as a playable unit but I think it's a really cool idea! That being said, I'm currently focusing on some other things (game modes and features) and will work on another batch of units some time in the future.
I'm not sure if I fully understand the abilities--well the offensive one seems simple enough (long, immobile charge for a very powerful lob), but the defensive one is a little unintuitive to me. If you want, could you flesh that out so I can get a clear picture of it?
Thanks!
rut
Re: Re: Unit Suggestion
The spore crawler's defensive ability would stop all incoming hostile balls that hit the spore crawler in this duration. The stopped balls will then drop on the floor like the High Templar's defensive ability. The idea is a mix between both the High Templar's and Immortal's defensive abilities.
I can't wait for the new game mode and features!
I can't wait for the new game mode and features!
Zergling- Posts : 24
Join date : 2013-02-10
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