Hey, I noticed a possible bug in my last game where I was able to cross to the other side of the map. The map in question was The Little One, and other than just spam clicking the opposite side, I did nothing I can imagine to trigger it. Since I'm not aware of how to upload replays, I got a screenshot instead. Here it is:
- Posts : 10
Join date : 2013-01-22
Age : 18
Yeah, the way out of bounds and crossing sides works is whenever you leave the region, it basically puts you back in it (it happens so fast it appears that there's a solid invisible wall blocking units from exiting). However, there are very luck-based situations that trick the game into ignoring a unit that's crossed the side. I have a backup system that checks every second for any units that are outside the game bounds or are on the wrong side and it moves the unit closer to the edge of where they're supposed to be, but the amount that it moves units is not currently enough to stop someone from moving around freely if they wish. Therefore all I have to do is modify the distance this trigger pushes units back toward their correct side and it should be all fixed.
- Posts : 167
Join date : 2012-11-18
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